#include <opennurbs_rendering.h>
◆ ON_ObjectRenderingAttributes()
ON_ObjectRenderingAttributes::ON_ObjectRenderingAttributes |
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◆ AddMappingChannel()
bool ON_ObjectRenderingAttributes::AddMappingChannel |
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const ON_UUID & | plugin_id, |
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int | mapping_channel_id, |
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const ON_UUID & | mapping_id ) |
◆ AddMappingRef()
◆ ChangeMappingChannel()
bool ON_ObjectRenderingAttributes::ChangeMappingChannel |
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const ON_UUID & | plugin_id, |
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int | old_mapping_channel_id, |
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int | new_mapping_channel_id ) |
◆ Compare()
◆ Default()
void ON_ObjectRenderingAttributes::Default |
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◆ DeleteMappingChannel() [1/2]
◆ DeleteMappingChannel() [2/2]
bool ON_ObjectRenderingAttributes::DeleteMappingChannel |
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const ON_UUID & | plugin_id, |
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int | mapping_channel_id ) |
◆ DeleteMappingRef()
bool ON_ObjectRenderingAttributes::DeleteMappingRef |
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const ON_UUID & | plugin_id | ) |
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◆ IsValid()
bool ON_ObjectRenderingAttributes::IsValid |
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ON_TextLog * | text_log | ) |
const |
◆ MappingChannel() [1/2]
◆ MappingChannel() [2/2]
◆ MappingRef()
◆ Read()
◆ Transform()
bool ON_ObjectRenderingAttributes::Transform |
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const ON_Xform & | xform | ) |
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◆ Write()
◆ m_bCastsShadows
bool ON_ObjectRenderingAttributes::m_bCastsShadows |
◆ m_bReceivesShadows
bool ON_ObjectRenderingAttributes::m_bReceivesShadows |
◆ m_bReserved1
bool ON_ObjectRenderingAttributes::m_bReserved1 |
◆ m_bReserved2
bool ON_ObjectRenderingAttributes::m_bReserved2 |
◆ m_mappings
The documentation for this class was generated from the following files: