Hello,
Far too often I explode my circles into polylines ... unintended.
Something we can 'Undo' immediately if we notice it soon enough.
When 'Undo' is out of the question there is no easy way back but redrawing.
I proposed a flag in AppPrefs .. Modify .. Explode to avoid explosion of circles.
https://qcad.org/bugtracker/index.php?d ... sk_id=2156
In the end it looked to easy to not adapt it myself.
File revisions are included in the proposition.
To include this for yourself you need to have/create the full folder structure: ..\QCAD\scripts\Modify\Explode\...
I placed all the files from the master branch on GitHub in the 'Explode' folder.
Then I overwritten the two by the new ones.
Final implementation is up to Andrew.
Regards,
CVH
[SOLVED]Excluding circles from being exploded
Moderator: andrew
[SOLVED]Excluding circles from being exploded
Last edited by CVH on Tue May 04, 2021 3:57 pm, edited 1 time in total.
Re: Excluding circles from being exploded
I totally agree it would be nice to exclude the circle from exploding.
Re: Excluding circles from being exploded
You could install the files, it was a minor change.
You could vote for it.
Or hold your horses, it is getting better.
Regards,
CVH
You could vote for it.
Or hold your horses, it is getting better.
Regards,
CVH
Re: Excluding circles from being exploded
Do your selection,
launch the "Selection Filter,
search for circle, subtract from the current selection, explode, done.
Work smart, not hard: QCad Pro
Win10/64, QcadPro, QcadCam version: Current.
If a thread is considered as "solved" please change the title of the first post to "[solved] Title..."
Win10/64, QcadPro, QcadCam version: Current.
If a thread is considered as "solved" please change the title of the first post to "[solved] Title..."
Re: Excluding circles from being exploded
Saw that Andrew already committed a fix ...
I expect the request to be closed soon.
Others don't have to be bothered ... default is exploding to polys as was requested.
Regards,
CVH
I expect the request to be closed soon.
Others don't have to be bothered ... default is exploding to polys as was requested.
Regards,
CVH