Inside Hatches, more than meets the eye

Discussion forum for contributors and developers who are using the QCAD ECMAScript development platform or the C++ plugin interface or who are otherwise looking to contribute to QCAD (translations, documentation, etc).

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Re: Inside Hatches, more than meets the eye

Post by Panchdara » Sun Feb 23, 2020 9:37 am

John Hyslop wrote:
Fri Feb 14, 2020 11:06 pm

I've given users the wrong information... I said to set the origin to X0Y0 on objects far from drawing datum
I should of said set Hatch origin to object datum.... see screenshot example of GRAVEL Hatch Pattern.. also
included is dxf file in mm's..the 2 objects were drawn 1st then the hatch patterns applied..
That's interesting John. I created a circle at 0,0 and hatched with gravel. Fine. I then created a block of this and inserted that block way up at 10100, 10000. That inserted block was just fine. I then exploded that block and, yup, shows the inaccuracy as you demonstrate. Would it be worthwhile to suggest an additional option for hatch origin in the hatch dialog - that option being "Center of Selection"?? If the selection is an unusual shape then have it center of the extremities?

Thanks for your continued support.
QCAD / Windows 10 2004 x86_64

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Re: Inside Hatches, more than meets the eye

Post by CVH » Sun Feb 23, 2020 2:32 pm

CVH wrote:
Mon Jan 20, 2020 1:55 am
In that we agree, I think it would be a standard notice or even a default behavior when 'hatching'.
It will be one of the proposals if we get that far.

QCADpro / win7pro 32 bit / 4GB / 1e generation i7 2.6Ghz / HDD GeForce GT 520

John Hyslop
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Re: Inside Hatches, more than meets the eye

Post by John Hyslop » Sat Mar 07, 2020 11:56 pm

You should put in a feature request..

Best regards
IF IT IS TO BE IT IS UP TO ME [ Ten most powerful 2 letter words ]

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