This function can be used to quickly rotate the current selection by a
previously configured angle or to rotate entities on the fly while pasting or
inserting a block or library item.
Edit > Application Preferences > Edit > Rotate
-
Angle step
The rotation angle.
-
Shift multiplier
Factor that is applied to the angle when the Shift key is pressed while rotating.
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Alt multiplier
Factor that is applied to the angle when the Alt key is pressed while rotating.
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Center of Rotation
This preference only has an effect when rotating a selection.
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Centroid of convex bounding polygon (default):
The center of rotation is always in the same location at about the
center of a selection. With this preference, rotations are reversible.
This means that a selection that is rotated clockwise and then rotated
back counter-clockwise is back at the same position again.
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Relative zero point:
Rotate around the current location of the relative zero point.
-
Center of bounding box:
Rotate around the center of the bounding box of the current
selection. This type of rotation is not generally reversible.