| Append(const ON_3dPoint &) | ON_SimpleArray< ON_3dPoint > | |
| Append(int, const ON_3dPoint *) | ON_SimpleArray< ON_3dPoint > | |
| AppendNew() | ON_SimpleArray< ON_3dPoint > | |
| Array() | ON_SimpleArray< ON_3dPoint > | |
| Array() const | ON_SimpleArray< ON_3dPoint > | |
| At(int) | ON_SimpleArray< ON_3dPoint > | |
| At(int) const | ON_SimpleArray< ON_3dPoint > | |
| BinarySearch(const ON_3dPoint *, int(*)(const ON_3dPoint *, const ON_3dPoint *)) const | ON_SimpleArray< ON_3dPoint > | |
| BoundingBox() const | ON_3dPointArray | |
| Capacity() const | ON_SimpleArray< ON_3dPoint > | |
| Clean(double tolerance=0.0) | ON_Polyline | |
| ClosestPointTo(const ON_3dPoint &test_point, double *t) const | ON_Polyline | |
| ClosestPointTo(const ON_3dPoint &test_point, double *t, int segment_index0, int segment_index1) const | ON_Polyline | |
| ClosestPointTo(const ON_3dPoint &test_point) const | ON_Polyline | |
| Count() const | ON_SimpleArray< ON_3dPoint > | |
| Create(int point_dimension, int bRational, int point_count, int point_stride, const double *points) | ON_3dPointArray | |
| Create(int point_dimension, int bRational, int point_count, int point_stride, const float *points) | ON_3dPointArray | |
| CreateCircumscribedPolygon(const ON_Circle &circle, int side_count) | ON_Polyline | |
| CreateInscribedPolygon(const ON_Circle &circle, int side_count) | ON_Polyline | |
| CreateStarPolygon(const ON_Circle &circle, double other_radius, int side_count) | ON_Polyline | |
| DataCRC(ON__UINT32 current_remainder) const | ON_SimpleArray< ON_3dPoint > | |
| DerivativeAt(double t) const | ON_Polyline | |
| Destroy() | ON_SimpleArray< ON_3dPoint > | |
| EmergencyDestroy(void) | ON_SimpleArray< ON_3dPoint > | |
| Empty() | ON_SimpleArray< ON_3dPoint > | |
| First() | ON_SimpleArray< ON_3dPoint > | |
| First() const | ON_SimpleArray< ON_3dPoint > | |
| GetBBox(double boxmin[3], double boxmax[3], int bGrowBox=false) const | ON_3dPointArray | |
| GetBoundingBox(ON_BoundingBox &bbox, int bGrowBox=false) const | ON_3dPointArray | |
| GetClosestPoint(ON_3dPoint P, int *closest_point_index, double maximum_distance=0.0) const | ON_3dPointArray | |
| GetTightBoundingBox(ON_BoundingBox &tight_bbox, int bGrowBox=false, const ON_Xform *xform=0) const | ON_3dPointArray | |
| HeapSort(int(*)(const ON_3dPoint *, const ON_3dPoint *)) | ON_SimpleArray< ON_3dPoint > | |
| Insert(int, const ON_3dPoint &) | ON_SimpleArray< ON_3dPoint > | |
| IsClosed(double tolerance=0.0) const | ON_Polyline | |
| IsValid(double tolerance=0.0) const | ON_Polyline | |
| KeepArray() | ON_SimpleArray< ON_3dPoint > | |
| Last() | ON_SimpleArray< ON_3dPoint > | |
| Last() const | ON_SimpleArray< ON_3dPoint > | |
| Length() const | ON_Polyline | |
| m_a | ON_SimpleArray< ON_3dPoint > | protected |
| m_capacity | ON_SimpleArray< ON_3dPoint > | protected |
| m_count | ON_SimpleArray< ON_3dPoint > | protected |
| MemSet(unsigned char) | ON_SimpleArray< ON_3dPoint > | |
| Move(int, int, int) | ON_SimpleArray< ON_3dPoint > | protected |
| NewCapacity() const | ON_SimpleArray< ON_3dPoint > | |
| ON_3dPointArray() | ON_3dPointArray | |
| ON_3dPointArray(int) | ON_3dPointArray | |
| ON_3dPointArray(const ON_SimpleArray< ON_3dPoint > &) | ON_3dPointArray | |
| ON_3dPointArray(const ON_SimpleArray< ON_3fPoint > &) | ON_3dPointArray | |
| ON_Polyline() | ON_Polyline | |
| ON_Polyline(const ON_3dPointArray &) | ON_Polyline | |
| ON_SimpleArray() | ON_SimpleArray< ON_3dPoint > | |
| ON_SimpleArray(int) | ON_SimpleArray< ON_3dPoint > | |
| ON_SimpleArray(const ON_SimpleArray< ON_3dPoint > &) | ON_SimpleArray< ON_3dPoint > | |
| operator const ON_3dPoint *() const | ON_SimpleArray< ON_3dPoint > | |
| operator ON_3dPoint *() | ON_SimpleArray< ON_3dPoint > | |
| operator=(const ON_3dPointArray &) | ON_Polyline | |
| ON_3dPointArray::operator=(const ON_SimpleArray< ON_3fPoint > &) | ON_3dPointArray | |
| ON_SimpleArray< ON_3dPoint >::operator=(const ON_SimpleArray< ON_3dPoint > &) | ON_SimpleArray< ON_3dPoint > | virtual |
| operator[](int) | ON_SimpleArray< ON_3dPoint > | |
| operator[](int) const | ON_SimpleArray< ON_3dPoint > | |
| Permute(const int *) | ON_SimpleArray< ON_3dPoint > | |
| PointAt(double t) const | ON_Polyline | |
| PointCount() const | ON_Polyline | |
| QuickSort(int(*)(const ON_3dPoint *, const ON_3dPoint *)) | ON_SimpleArray< ON_3dPoint > | |
| Realloc(ON_3dPoint *, int) | ON_SimpleArray< ON_3dPoint > | virtual |
| Remove() | ON_SimpleArray< ON_3dPoint > | |
| Remove(int) | ON_SimpleArray< ON_3dPoint > | virtual |
| Reserve(int) | ON_SimpleArray< ON_3dPoint > | |
| Reverse() | ON_SimpleArray< ON_3dPoint > | |
| Rotate(double sin_angle, double cos_angle, const ON_3dVector &axis_of_rotation, const ON_3dPoint ¢er_of_rotation) | ON_3dPointArray | |
| Rotate(double angle_in_radians, const ON_3dVector &axis_of_rotation, const ON_3dPoint ¢er_of_rotation) | ON_3dPointArray | |
| Search(const ON_3dPoint &) const | ON_SimpleArray< ON_3dPoint > | |
| Search(const ON_3dPoint *, int(*)(const ON_3dPoint *, const ON_3dPoint *)) const | ON_SimpleArray< ON_3dPoint > | |
| SegmentCount() const | ON_Polyline | |
| SegmentDirection(int segment_index) const | ON_Polyline | |
| SegmentTangent(int segment_index) const | ON_Polyline | |
| SetArray(ON_3dPoint *) | ON_SimpleArray< ON_3dPoint > | |
| SetCapacity(int) | ON_SimpleArray< ON_3dPoint > | |
| SetCount(int) | ON_SimpleArray< ON_3dPoint > | |
| Shrink() | ON_SimpleArray< ON_3dPoint > | |
| SizeOfArray() const | ON_SimpleArray< ON_3dPoint > | |
| Sort(ON::sort_algorithm, int *, int(*)(const ON_3dPoint *, const ON_3dPoint *)) const | ON_SimpleArray< ON_3dPoint > | |
| Sort(ON::sort_algorithm, int *, int(*)(const ON_3dPoint *, const ON_3dPoint *, void *), void *) const | ON_SimpleArray< ON_3dPoint > | |
| Swap(int, int) | ON_SimpleArray< ON_3dPoint > | |
| SwapCoordinates(int i, int j) | ON_3dPointArray | |
| TangentAt(double t) const | ON_Polyline | |
| Transform(const ON_Xform &xform) | ON_3dPointArray | |
| Translate(const ON_3dVector &delta) | ON_3dPointArray | |
| Zero() | ON_SimpleArray< ON_3dPoint > | |
| ~ON_Polyline() | ON_Polyline | |
| ~ON_SimpleArray() | ON_SimpleArray< ON_3dPoint > | virtual |